Expand description
Image rendering and texture management tailored to the maps crate.
For fast image editing previews in egui, with arbitrary scale & pose, and potentially very large source images.
Re-exports§
pub use image_pyramid::ImagePyramid;pub use render_options::TextureFilter;pub use texture_request::ImagePlacement;pub use texture_request::NO_TINT;pub use texture_request::RotatedCropRequest;pub use texture_request::TextureRequest;pub use texture_state::TextureState;